Call Starts an instance of the module specified by its first parameter.
Caller Takes a given object value for a module and returns the object value of the module by which it was called.
ChildInstances Returns the object values of module instances that are children of a particular module instance.
CriticalSection Marks a section of a module as a critical section and will not allow interruption of its execution by other threads.
GetInstance Returns the object value of a module instance.
GetReturnValue Returns a module's return value.
HasReturnStatement Examines a specified object to see if it is currently running a return statement in steady-state.
Instance Limits the number of fixed module instances allow to run simultaneously and returns the old limit.
IsChild Returns an indication of whether one module is a child module of another.
Launch Runs a module instance as a new system module and returns a pointer to it.
NumInstances Returns the number of module instances currently running.
Parameter Returns the value of (or may assign a value to) a parameter of a module, specified by the index.
PointList Returns an array of tag names within the current scope, given the name of a tag type or group.
Return Sets the return value for the module in which it is executed.
RootWindow Returns the object value of the root (original) module displayed in the same window.
Scope Performs a scope resolution and returns a pointer to its member.
Self Returns the object value of the current module.
SetInstanceName Set the name of an instance of a module.
SetReturnValue Sets the return value of a specified object if the object is not currently running a Return() statement in steady-state.
Slay Stops a launched module, and possibly any parent modules.
SystemSelf Returns the object value of the system module for the given application.
Thread Launches a module in its own separate thread.
ThreadHistory Returns in an array the history of execution for a specified thread.
ThreadIdle Returns TRUE when the ToDo list for a given thread is empty.
ThreadPriority Allows advanced users to set a specified thread to one of six priorities, ranging from idle to time critical.