Description: This function returns a module selected from a module tree diagram by the mouse.
Returns: Module
Usage: Steady State
Format: PickModule(ModuleTree, Button)
Parameters: ModuleTree { ModuleTree } { required } { no default: }
Any expression for the module tree.
Button { numeric } { required } { no default: }
Any numeric expression giving the button combination that activates this graphic.
|
Button |
Locator Buttons |
|
0 |
No buttons |
|
1 |
Right button |
|
2 |
Middle button |
|
3 |
Right and middle buttons |
|
4 |
Left button |
|
5 |
Left and right buttons |
|
6 |
Left and middle buttons |
|
7 |
All three buttons |
If the value is:
- multiplied by 8 the meaning for multiple buttons pressed becomes "OR" rather than "AND." For ex ample, to accept any button on a 2 or 3 button mouse, use 56 (8 * 7); to accept the left mouse button regardless of whether or not the right button is pressed, use 32 (8 * 4).
- increased by 64, the function will become true when the mouse buttons are released rather than when they are pressed.
- increased by 128, the button(s) must be double-clicked.
Comments:
See Also: