ActiveState Returns the code value of the currently active state in the given module instance.
AddOptional Adds a new statement to an action script and returns its own error code.
AddState Adds a new state to an existing module and returns its state value.
AddStatement Adds a new statement to an existing state and returns its own error code.
ClearState Deletes all of the statements in a state.
DeleteOptional Deletes a statement from an action script.
DeleteState Deletes a state from a module.
DeleteStatement Deletes a statement from a state.
FindAction Returns an action from the list of actions in a state.
FirstState Sets the first state in a module.
ForceState Sets the next state to start when the action script completes.
GetState Returns the code value for the specified state.
GetStatement Returns the code value for the specified statement.
GetStatementNum Returns the statement number for the specified statement.
GetStateText Returns the text for the specified state.
ReplaceStatement Replaces a statement with another statement.
Pending Returns the number of statements of a certain type pending.
SetStateText Sets the information about the text of a state in a .SRC file.
SetTransfer Sets the destination for an action.
StateList Returns a list of states for a module.
StatementInstance Takes a given code value and object and returns a code pointer value for that instance.
StateName Returns the text name of the given state.
SubStatementIndex Returns the index of a function within the statement where it is called.